The Funger Games

Forza Horizon

Having bought the latest NFS game a few months back I had some reservations about Horizon. The frustration levels I reached as I worked my way through NFS turned the game into a drawn out slog as I battled through the artificially difficult game. The randomness of the crashes and the elastic band AI meant that a single mistake late into the race would spell the end of my run and with a 20 second (possibly less but long enough) delay between reaching for the restart button I was reduced to rage quitting on more than one occasion. Pride was the only thing keeping me going and the sense of relief far outweighed the elation of completion. Even the journey to events was fraught with danger as being caught speeding meters before an event marker meant more time wasted while the pursuing police were shaken off or even worse when they busted me and I was forced to repeat the long journey again. The developers clearly employed Buddhist monks as their QA team otherwise I’m sure someone would have pointed out that the game had lost a great deal of the sense of fun people are paying money for.

As I say I had reservations. I need not have worried however as Horizon is a far more relaxing affair. I was playing all day and did not feel cheated on a single occasion. The overarching structure is exactly the same however by not featuring police or the gratuitous crashes of NFS the game concentrates on the sublime feeling of driving wonderfully weighted cars along a gorgeously realised landscape. 

Pick a car, pick an event and drive to it. Perhaps stop along the way to enjoy some of the highly detailed backgrounds or even have a quick explore for some of the hidden goodies. Simple driving bliss handled at a pace which the game engine happily renders ensuring a constant smoothness and player enjoyment on the journey.

The races themselves are often very tight affairs. Rather than being the result of cheap AI tactics this is down to the skill of the other racers. The opponents have a real feel of fallibility about them with the exception of the lead cars which are a step above the rest of the field. This ensures that the game rewards skilful driving on behalf of the player and continuity throughout the game. It is down to the player to improve and work the racing lines rather than hope that an opponent crashes on the last corner.

The selection of cars on offer is impressive with the added bonus of any cars from Forza 3 (possibly Forza 4 too however I don’t own that) being unlocked as soon as the game sees your save file. Each one handles differently with a huge amount of enjoyment to be had with cars of every class (though no one will ever convince me that a muscle car is worth owning).

Similarly impressive are the race tracks made up of the open world. These contain some fantastic stretches of road combing twists and turns with decent lengths of near straights ensuring a huge amount of variety even on single tracks. Add to this the races that can be started at any time with the other AI drivers making their way around Horizon’s space which pits you against their car in a race lasting around two miles on whichever stretch of road you find yourselves and you have an almost endless selection of tracks. One thing I would have loved to have seen would be the option to get onto a couple closed circuits however I guess I have Forza 3 for this exact purpose.

Overall this is my favourite racing game at the moment. The variety on offer as well as the near perfect handling model they have crafted combines to give something which will take some beating. I found 3 to be too clinical despite the superb handling so for those of you looking for a rare balance of warmth, excitement and balance look no further. This is truly a worthy Funger Game.

Enjoy

The Funger Games

Having finally got back to my flat after two weeks of house sitting I managed to get a couple decent sessions in on my brand new TV. Rather than full reviews of what I was playing I thought I’d just do my best to convince you guys to go out and treat yourselves to some cheap thrills. On a quick side note Vanquish is by Shinji Mikami who is responsible for the orginal Redsident Evil which makes this selection of games quite serendipitous.

Resident Evil 6

When it’s good it’s great. Some of the set pieces put Call of Duty (except that bit in COD 4) to shame. The scale of action onscreen is absolutely mind blowing in places and an absolute riot ride to be part of. While the game just about manages to keep up with what it’s trying to do you do have to be a little forgiving to get the most out of what’s on offer.

I’m playing it as a co-op playthrough with one of my mates and I think that this is the key to getting the most enjoyment out of this. We’ve cleared two of the character combos and have loved almost every moment of it. There are a few bits which I would happily never play through again (thanks goes to Turner for forgiving how stroppy I can get) due to poor choice of level design or game mechanics but when the other four hours give so much pleasure it’s very easy to forget about these moments.

The pace is very fast and the action is almost nonstop yet they manage to continuously change up what you’re doing (you will not believe how much variety is on offer throughout each campaign let alone across the entire thing). This isn’t the Resident Evil that once made you afraid to open a door or even walk past a window but it is a solid action game so if you and a friend have got a spare £15 each then this is a great way to fill in the endless void until GTA 5.

Vanquish

Wow. I found this for £5 last week in Game and have to put it as one of the best buys I’ve ever made. I had played the demo when the game was first released but wasn’t sure if it was going to be something I would enjoy the whole way through or even whether I would have the skill and patience to complete it. I happily surprised myself (and indeed my flatmate) by clearing it with relatively little in the way of stress on normal (unlocking God Hard mode which I will never even attempt).  

The game is basically Gears of War on crystal meth washed down with a quadruple shot espresso. Rockets, robots and ridiculously detailed environments fly past you as you use your jet boots to skate between cover before popping out to rain down heavy machine gun hell on any and every one of the thousands of enemies you will destroy before the game is done.

Periodically action is broken up into wonderfully varied set pieces that help add to the carnage however it is the boss battles which get the most honourable of mentions. These fantastically oversized behemoths are taken down through the time honoured tradition of shooting glowing weak spots before moving in for a kill. What sets these apart however are the points at which you close in for some hand to hand (well nano suit to metal-armour-face) combat which sees the game really show off how much it can happily throw around without even so much as a sniffle of slowdown.

At around five hours I paid £1 per hour making this easily one of the best value items money can buy. The action is relentless and a sheer joy to be part of. Normal difficulty was great fun however I am very tempted to run through again on easy just for the wonderful vistas and phenomenal gunplay. Do yourself a favour and track this down. Beating robots in the face has never been so much fun.

Enjoy